Boutique Game Development
When the Vectorbloom Team isn’t working on client projects they continue to develop their exclusive game title Big Top Ballet using Unity 3D game engine technology and cloud server tools. With a success of the title maintaining the Top 10 Mac Music Games throughout 2012 and 2013, the video game became the company. To learn more about Big Top Ballet Inc. visit BigTopBallet.com or play the game on one of the following platforms:
Game Art & Game Design by Elizabeth Boylan
Unity 3D C# Development by John Borchert
Vectorbloom is a mobile consulting firm based out of Whistler, BC. We work with an exclusive portfolio of clients requiring iOS, Android, Cloud or cross platform app development expertise.
Elizabeth Boylan, Chief Creative Officer
elizabeth (at) vectorbloom.com
Partner and Creative Director at Vectorbloom, Elizabeth handles client relations, graphic design, illustration and game art. After attending Emily Carr University of Art & Design, Elizabeth started developing iPhone Apps in 2009 and hasn’t looked back. Having experience not only with design but also with development and distribution, her creative insight is indispensable when it comes to mobile. You can learn more at elizabethboylan.com and follow her portfolio on Behance.
John Borchert, Chief Technology Officer
john (at) vectorbloom.com
Partner and Lead Developer at Vectorbloom, John’s career as an IT professional spans 2 decades from the early beginnings of the Internet. A strong background in Rails and database technologies, his expertise now centres on Objective-C for iOS and C# for Unity 3D for game development. He’s an avid tennis player and formerly #1 ranked Junior National Champ to boot. A passion for mobile, cloud technologies and Unity game development combined with years of IT expertise distinguish him as a sound expert in his field. Find samples of his code in the Mobile Greetings App Starter Kit for iPhone on Github.com
The Post-PC era is upon us. As Microsoft’s newly inducted CEO, Satya Nadella states, “We’re in a Mobile First, Cloud First world.”
With over a million apps on Apple’s App Store and an equal amount on Google Play, an organization must determine whether a Native App solution which takes advantage of smart phone features such as Location, Camera, Email and Push Notifications is a value to their enterprise and customers.
Our team has designed, developed and released well over a dozen native iPhone, iPad, iPod touch, and Android apps and games combined. We’re here to consult to the Enterprise Client to design and develop the mobile technology necessary for their transition into Mobile.
If your target audience is large, we build for the most popular platforms that allow you to reach these customers with a native app or game. When building an internal mobile solution for an Enterprise, we will evaluate and advise which platform best suits the needs of our client.
Featured: Internal Enterprise App for the Resort Municipality of Whistler’s Emergency Operations Center.
The technologies we focus on are Objective-C for exclusive iOS, Java for native Android or Unity 3D for cross platform deployment.
Connect with Vectorbloom’s Design and Development team to set up an initial consultation.
The Custom Mobile Greetings App Starter Kit is available on GitHub as a FREE and Open Source project effective October 12, 2012. The template is flexible to accomodate a portrait line of stationery illustrations with custom fonts, multiple lines of text or preset greetings for the iPhone and iPod touch where greetings, announcements and invitations can be sent via Email, MMS (image), shared on Twitter and shared on Facebook and the Walls of Facebook Friends.
Perfect for stationery designers or artists wishing to leverage their brand. The Mobile Greetings App Starter Kit includes web views that can be set as windows to your on-line store by inputting your mobile url address within the App Starter Kit’s code.
Demo the Mobile Greetings App Starter Kit in action with the ‘ArtCards by Elizabeth Boylan‘ iPhone App on the App Store!
The kit’s template design supports a Carousel style layout for large number of Portrait format of Digital Artwork, Illustration or Photography to send via email, MMS, save to photos, post to Facebook Wall or Friends Wall, Tweet to Twitter, an artist’s biography page, and a web view to your social media links and web pages.
The Starter Kit is available under the MIT Open Source license for releasing either a free or paid iPhone App on GitHub.
1. Take the App out of Memory ( Double Click your iPhone’s Home Button, and remove it from this menu by touching down on the app , it will begin to jiggle. Remove it from memory by touching the red ‘minus’ button.
2. Delete the App from your iPhone and try to reinstall it from iTunes. Make sure if it’s a paid app that you have it backed up on iTunes before doing this.
3. Remove all other apps from Memory by doing Step 1 for all other apps.
4. Try powering down your device by holding the home button and power button at the same time and hold it for about 10-15 seconds.
If none of the above steps work and an app isn’t loading properly or is crashing, you can help us detect the problem by downloading the Console App for free. A screen shot of the Console App’s warnings can be taken following a crash by pressing the home screen and lock button at the same time.
Ensure the screen shot includes warnings specific to the App in question and email it to our technical support with a description of the issue to: support (at)vectorbloom (dot) com.
We haven’t had any reported issues for our Mac or Chrome Desktop version of Big Top Ballet. If you experience any crashes or issues playing Big Top Ballet please email: game (at) bigtopballet (dot ) com, Tweet mention or comment on our game’s Facebook Page.
Copyright Vectorbloom 2010-2014. All rights Reserved.