When we started out on independent app and game development we focused on mobile for iPhone and iOS. After 2 years of development we’ve decided to shift our focus from the platform to the game. To achieve what we want to express visually in a game, Unity 3D is the best tool bar none for our team. We also work with Maya 3D for models, Photoshop for textures.
Working with Unity 3D will allow us to bring VectorBloom and Big Top Ballet not only to iPhone, iPad and iPod touch, but to the desktop, web and Android.
That’s the way we like it, the way it should be! If you would like to follow our 3D game development progress follow us on Twitter or Facebook.




